原文描述
Description 描述
The purpose of this mod is to remove boundary collision that does not align with the world visuals. If you discover any missing collisions from in-bounds game areas or any other issues please post a Bug Report.
该模组的目的是消除与世界视觉效果不相符的边界碰撞。 如果您发现界内游戏区域有任何丢失的碰撞或任何其他问题,请发布错误报告。
UPDATE 0.3.1 — This version includes logic for an experimental feature which is intended to set collision for all ethereal (lacking collision) assets that become reachable when invisible boundary walls are removed. The current implementation introduces a significant bump in CPU load in certain areas of the game which is not the desired effect I am aiming for. In testing, this logic was capable of adding collision to Out-of-Bounds assets (such as Trees, Cliffs, Rocks and other surfaces) which the player would previously clip through leading to deadly or world-limit falls.
However, due to its currently aggressive CPU requirements it is disabled by default while I improve the resource demand the logic currently requires. It can still be enabled within the config.lua settings file however you milage may vary. Future updates of 0.3.x will be released as I make improvements to this feature.
更新 0.3.1
– 此版本包含实验功能的逻辑,该功能旨在为所有空灵(缺乏碰撞)资产设置碰撞,当不可见的边界墙被移除时,这些资产将变得可到达。 当前的实现在游戏的某些区域引入了 CPU 负载的显着增加,这不是我想要的效果。 在测试中,这种逻辑能够向越界资产(例如树木、悬崖、岩石和其他表面)添加碰撞,玩家之前会通过这些碰撞导致致命或世界限制的坠落。
但是,由于其当前对 CPU 的要求很高,因此默认情况下会禁用它,同时我会改进逻辑当前所需的资源需求。 它仍然可以在 config.lua 设置文件中启用,但情况可能会有所不同。 当我对此功能进行改进时,将发布 0.3.x 的未来更新。
Updating Mod Version 更新模组版本
When upgrading from an older version of this mod it is recommended to do the following:
当从该模组的旧版本升级时,建议执行以下操作:
Delete the RemoveInvisibleWalls folder under the ue4ss/Mods/ directory.
删除ue4ss/Mods/目录下的RemoveInvisibleWalls文件夹。Start the game and load into a level
开始游戏并加载到关卡中Exit the game
退出游戏Move the extracted contents of the latest RemoveInvisibleWalls.zip file into the ue4ss/Mods/ directory.
将最新的RemoveInvisibleWalls.zip 文件的提取内容移至ue4ss/Mods/ 目录中。
Features 特征
– Removal of restrictive game boundary elements.
删除限制性游戏边界元素。
– Landscape border visualization to help determine navigable paths.
景观边界可视化有助于确定可导航路径。
– Quick teleport to a previous location along your path.
快速传送到您路径上的先前位置。
Hotkeys 热键
– CTRL + F9 — Toggle landscape boundary visualizer
切换景观边界可视化工具
– CTRL + F10 — Toggle between default and reduced game borders
在默认和缩小游戏边框之间切换
– CTRL + F11 — [NEW] Toggle "AirWall" collision at the edge of cliffs or bridges. Also known as fall-buffering or fall prevention.
在悬崖或桥梁边缘切换“AirWall”碰撞。 也称为跌倒缓冲或跌倒预防。
– CTRL + F12 — Quick Teleport to recent location (useful if you get stuck in out-of-bounds area)
快速传送到最近的位置(如果你被困在出界区域,这很有用)
Installation 安装
Download and install RE-UE4SS
下载并安装 RE-UE4SS
** 如果您在执行第 1 步时遇到问题,请参阅页面底部的 GIF 以获取直观演练。
如果您在执行第 1 步时遇到问题,请参阅页面底部的 GIF 以获取直观演练。Click Manual Download from the Files tab towards the top of this page.
单击本页顶部“文件”选项卡中的“手动下载”。Click Slow Download .
单击慢速下载。Extract the zip file on your local machine.
将 zip 文件解压缩到本地计算机上。Copy the RemoveInvisibleWalls folder created in the prior step.
复制在上一步中创建的RemoveInvisibleWalls 文件夹。Paste the folder and its contents in the UE4SS Mods Directory
将文件夹及其内容粘贴到 UE4SS Mods 目录中
For Steam Install, the folder may be located at the following path:
对于 Steam 安装,该文件夹可能位于以下路径:
C:Program Files (x86)SteamsteamappscommonBlackMythWukongb1BinariesWin64ue4ssModsOpen the mods.txt file within the UE4SS Mod Directory and add the following line:
打开 UE4SS Mod 目录中的 mods.txt 文件并添加以下行:
RemoveInvisibleWalls : 1** This step is no longer required as of version 0.1.9
从版本 0.1.9 开始不再需要此步骤Run the game normally.
正常运行游戏
Submitting a Bug 提交错误
If you notice an issue with collision for an asset in-game:
如果您发现游戏中的资产存在碰撞问题:
Ensure you are using version 0.2.1 or later
确保您使用的是 0.2.1 或更高版本Read the Debug Tool Guide (EN) Article
阅读Debug Tool Guide (CN)文章Submit a bug post with your findings
提交包含您的发现的错误帖子
This mod is in constant evolution so please do your best to ensure you are running the latest version and have attempted to use the Debug Tools prior to submitting a Bug Post. Bug Posts which include details from the Debug Tool Functions will take priority over those without.
该模组正在不断发展,因此请尽力确保您运行的是最新版本,并在提交错误帖子之前尝试使用调试工具。 包含调试工具功能详细信息的错误帖子将优先于不包含调试工具功能的错误帖子。
UE4SS INSTALLATION VISUAL GUIDE
The guide below uses Steam to find the Wukong Game Directory. If you purchased the game via other means then you will need to find where your game install root folder is. This can be done as simply as searching for a folder named BlackMythWukong using windows file explorer or spotlight search. The folder you are looking for should contain a subfolder called b1.
下面的指南使用Steam找到Wukong游戏目录。 如果您通过其他方式购买了游戏,那么您将需要找到游戏安装根文件夹所在的位置。 这可以像使用 Windows 文件资源管理器或聚光灯搜索搜索名为 BlackMythWukong 的文件夹一样简单。 您正在查找的文件夹应包含一个名为 b1 的子文件夹。

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